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[请教]“分场处理的降噪滤镜”有哪些?

Boss_02fj@2006-08-06 02:16

RT...在大虾的自动检测交错的那个dll里面的说明文档中初次看到……所以问一下.
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adamhj@2006-08-06 23:05

你手动分场降噪再合回来不行么...
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GOD_HIKARU MK2@2006-08-06 23:53

= = trim
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老啊哥@2006-08-07 00:28

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最初由 GOD_HIKARU MK2 发布
= = trim

:o hikaru大大告诉偶trim是啥 偶不懂~
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Boss_02fj@2006-08-07 13:18

...偷偷问一下...分场降燥的意义是什么?
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snow4050242@2006-08-07 14:16

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For temporal smoothers, it shouldn't matter if the material is interlaced. Just apply the filters.

For spatial smoothers (such as Undot, I think), you can simply do:
Code:
SeparateFields()
SomeSpatialFilter()
Weave()
For temporal-spatial smoothers (such as Deen, I think), you can try:
Code:
JDL_UnfoldFieldsVertical(true)
Filter()
JDL_FoldFieldsVertical(true)
(JDL_UnfoldFieldsVertical/JDL_FoldFieldsVertical are on my AviSynth page.)
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Boss_02fj@2006-08-07 22:50

-----------------------------------------
JDL_UnfoldFieldsVertical(true)
Filter()
JDL_FoldFieldsVertical(true)
-----------------------------------------
是干什么的?
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GOD_HIKARU MK2@2006-08-09 10:59

= = 理解错了。 PIA 死我吧
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Boss_02fj@2006-08-09 15:34

...囧...

对称..
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