『漫游』酷论坛>『影音数码技术学习交流』>用ASS来做RIP 由TT的OP ..
用ASS来做RIP 由TT的OP想到
smallkirby@2008-11-14 21:59
为了压制True Tears的那个op而想到的....嗯...
至于ASS做什么用吗,,就是为了那个画中画的处理
那画中画是由不同pattern的t混合而成的
基本思路就是用ASS分别盖掉两个画面
然后分别进行交错处理
最后over合成,,,,完工
成品
http://www.jsharer.com/file/934128.htm
OP的VOB有兴趣的可以拿去玩玩
http://www.jsharer.com/file/934130.htm
AVS
- LoadPlugin("code\DGDecode.dll")
- LoadPlugin("code\TIVTC.dll")
- LoadPlugin("code\VSFilter_239c.dll")
-
-
- Mpeg2Source("VTS_01_1.d2v",iDct=4)
-
- mas =BlankClip(length = 34811, width = 720, height = 480, fps = 23.976, color = $ffffff).KillAudio.ConvertToRGB32
- mas = mas.textsub("TT-OP-2.ass").trim(1215,1583)
-
- kuang = textsub("TT-OP.ass").TFM(order=-1,mode=1,pp=0,field=-1,slow=2).tdecimate(mode=1).trim(1215,1583)
-
- hua = textsub("TT-OP-2.ass").TFM(order=-1,mode=1,pp=3,field=-1,slow=2).tdecimate(mode=1).trim(1215,1583)
-
- v_eff = Overlay(kuang, hua, mask = mas).LanczosResize(864,480,4,4,-4,0)
-
- TFM(order=-1,mode=1,pp=0,field=-1,slow=2)
- tdecimate(mode=1)
- LanczosResize(864,480,4,4,-4,0)
-
- trim(0,1214)+v_eff+trim(1584,0)
TT-OP.ass
- [Script Info]
-
- Synch Point:0
- ScriptType:v4.00+
- Collisions:Normal
- PlayResX:720
- PlayResY:480
- Timer:100.0000
-
- [V4+ Styles]
- Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding
- Style: Default,simhei,25,&H00000000,&H00000000,&H00000000,&H00000000,0,0,0,0,100,100,0,0.00,1,0,0,2,30,30,10,1
-
- [Events]
- Format: Layer, Start, End, Style, Actor, MarginL, MarginR, MarginV, Effect, Text
- Dialogue: 0,0:00:50.65,0:00:52.20,Default,,0000,0000,0000,,{\an7\pos(0,0)\p1}m 0 0 l 720 0 720 480 0 480 0 0 59 95 59 388 262 388 262 95 59 95 0 0{\p0}
- Dialogue: 0,0:00:52.20,0:00:58.70,Default,,0000,0000,0000,,{\an7\pos(0,0)\p1}m 0 0 l 720 0 720 480 0 480 0 0 60 120 60 364 420 364 420 120 60 120 0 0{\p0}
- Dialogue: 0,0:00:58.70,0:00:59.95,Default,,0000,0000,0000,,{\an7\pos(0,0)\p1}m 0 0 l 720 0 720 480 0 480 0 0 319 200 319 444 643 444 643 200 319 200 0 0{\p0}
- Dialogue: 0,0:00:59.95,0:01:03.78,Default,,0000,0000,0000,,{\an7\pos(0,0)\p1}m 0 0 l 720 0 720 480 0 480 0 0 459 146 459 438 662 438 662 146 459 146 0 0{\p0}
- Dialogue: 0,0:01:03.78,0:01:06.04,Default,,0000,0000,0000,,{\an7\pos(0,0)\p1}m 0 0 l 720 0 720 480 0 480 0 0 225 47 225 436 496 436 496 47 225 47 0 0{\p0}
TT-OP-2.ass
- [Script Info]
-
- Synch Point:0
- ScriptType:v4.00+
- Collisions:Normal
- PlayResX:720
- PlayResY:480
- Timer:100.0000
-
- [V4+ Styles]
- Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding
- Style: Default,simhei,25,&H00000000,&H00000000,&H00000000,&H00000000,0,0,0,0,100,100,0,0.00,1,0,0,2,30,30,10,1
-
- [Events]
- Format: Layer, Start, End, Style, Actor, MarginL, MarginR, MarginV, Effect, Text
- Dialogue: 0,0:00:50.65,0:00:52.20,Default,,0000,0000,0000,,{\an7\pos(0,0)\p1}m 59 95 l 59 388 262 388 262 95 59 95{\p0}
- Dialogue: 0,0:00:52.20,0:00:58.70,Default,,0000,0000,0000,,{\an7\pos(0,0)\p1}m 60 120 l 60 364 420 364 420 120 60 120{\p0}
- Dialogue: 0,0:00:58.70,0:00:59.95,Default,,0000,0000,0000,,{\an7\pos(0,0)\p1}m 319 200 l 319 444 643 444 643 200 319 200{\p0}
- Dialogue: 0,0:00:59.95,0:01:03.78,Default,,0000,0000,0000,,{\an7\pos(0,0)\p1}m 459 146 l 459 438 662 438 662 146 459 146{\p0}
- Dialogue: 0,0:01:03.78,0:01:06.04,Default,,0000,0000,0000,,{\an7\pos(0,0)\p1}m 225 47 l 225 436 496 436 496 47 225 47{\p0}
eva031118@2008-11-14 22:02
感谢死猫大神发片!
All Hail Small!!
qyqgpower@2008-11-14 22:26
框死的混合pulldown可以这样overlay,半透明的可就没办法了
superkidx@2008-11-15 00:27
ass还可以这样用啊 长见识了
alphaa@2008-11-15 00:42
感谢死猫大大发片!
roozhou@2008-11-15 01:42
为什么要转RGB32和resize?
绿叶之砚@2008-11-15 09:39
这不是shin和马沙曾经的啥砖瓦拆补法么……
蓝の回忆@2008-11-15 13:14
瓦片式啥分离法来着的...
话说光用IT跑了下,效果还能接受了...
绿叶之砚@2008-11-15 13:21
神油老师提供了另一种方法,让我们期待吧(害我拖了ISO……
roozhou@2008-11-15 13:22
瓦片式分离反交错法。
其实只要以macroblock为单位进行field match就可以了
zhudada@2008-11-15 13:29
阿猫你这题目很文学
海波湛蓝@2008-11-17 19:07
small真是才子啊~:o
SAPikachu@2008-11-17 19:11
好方法。。。受教了。。。
ZhenGod@2008-11-17 20:42
crop需要多少字?
這個用了多少字。
egg很多?
Galaxy001@2008-11-24 00:20
ass的优势在于,可以切出斜边 或 曲线
不像crop,只能切直线。
路过。话说,dvd到底修正画面没?
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