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[Little Busters]高く蹴れ、高く声を上げ的砖楼[让我们期待727][最新:偷跑BT档放出]

楼层直达
级别: 精灵王
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● DATA ●

名称 リトルバスターズ!
类型 恋爱ADV游戏
分级 全年齢
发售日 2007年7月27日
价格 8,800円(含税普通版)
对应系统 Windows® 2000/XP/Vista
媒介 DVD-ROM
主题歌 LittleBusters!
配音 有
初回限定版特典 『リトルバスターズ!』アレンジアルバム/豪華ビジュアルブックレット


● Stuff●

原画 樋上いたる/Na-Ga
剧本 麻枝准/都乃河勇人/城桐央/樫田レオ
音乐 折戸伸治/戸越まごめ/麻枝准/Manack/PMMK

● スペック ●

必须环境:CPU Pentium® 500MHz以上
内存:128MB以上(XPの場合は256MB以上必須)
硬盘:10MB以上
必须环境:Pentium® 1GHz以上
内存:256MB以上
硬盘:未定
驱动器: 可以读取DVD-ROM的驱动器是必要
声音系统: 支持DirectSound的声卡(BGM以PCM方式播放)
显示模式: 800 x 600 16bit 800 x 600 24bit or 32bit
其他: 键鼠。PC机和其他必须周边,要求必须DirectX 5.0以上

Microsoft Windows® 2000/XP/Vista 日本語版才能正常运行。
Windows® XP 64bit Edition到目前为止还没有实际运行验证。

——————————————————————

【咨讯】

老外看LB[中英对照版]
老外看LB[纯中文版]

【发售前情报】

英语WIKI介绍翻译(即将推出)

【下载】

[EM]Little Busters试玩汉化版(即将推出)
[BT]Little Busters试玩汉化版(即将推出)
[BT&EM]Little Busters! OP[APE&MP3]
[BT&EM]Little Busters! OP[Booklet MAXI and KSL ver incl.]
[转帖][BT]Key「リトルバスターズ」Little Busters+特典[3.62G][0727新作]

【相关周边】

G'S Magazine 7月号12P卷头总力扫本(即将推出)
G'S Magazine 7月号附录 屏摄版(即将推出)

级别: 侠客
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只看该作者 1楼 发表于: 2007-06-28
有爱是有爱,不过这个区没有爱....

声优表也只提到绿川光,这个老外真不识货。
级别: 精灵王
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只看该作者 2楼 发表于: 2007-06-28
[有爱翻译]老外看LB[中英文对照版]
老外看LB

原贴地址:http://forums.animesuki.com/showthread.php?t=48522

http://youtube.com/watch?v=VatkGGooKrI

Key's newest (all-ages) game (with a release date set in late July) and script by Maeda Jun's

Key社最新的全年龄游戏(将于7月底发售),剧本由麻枝准监督。

Fully voice, complete with a cast ranging from Midorikawa Hikaru
themes like youth and friendship.

全程语音,声优表涵盖了绿川光等。游戏的主题是青春和友情。

http://key.visualarts.gr.jp/newsoft/

Demo is out...almost 200mb
but lasted less then 10 min...
OP is 133mb
Battle is like Fate: Stay Night

试玩已经发布,差不多200兆,但是只有10分钟不到的内容,OP是133兆,战斗方式有些像《命中注定:今夜留下来》




Other promotional stuff 4koma, etc

以下是一些4格漫画推广材料和别的什么。

The foreigner girl that can't speak a word of english and is more familiar with Japanese culture than anyone else...

那个不会说一句英语的外国女孩要比任何一个人都更了解日本文化。
http://img73.imageshack.us/img73/5425/image90ep2.jpg
http://img161.imageshack.us/img161/1701/image92br3.jpg
http://img161.imageshack.us/img161/2032/image95dh0.jpg
http://img49.imageshack.us/img49/7660/image96vi0.jpg
http://img73.imageshack.us/img73/7538/image97bt7.jpg
http://img464.imageshack.us/img464/1654/image98cr7.jpg
http://img460.imageshack.us/img460/2567/image99po6.jpg
http://img213.imageshack.us/img213/8348/image100dp8.jpg
http://img381.imageshack.us/img381/8113/image101xt5.jpg

http://img475.imageshack.us/img475/2645/gs051201hn6.jpg
http://img208.imageshack.us/img208/6552/gs051202fe3.jpg
http://img467.imageshack.us/img467/9241/gs051204ma2.jpg
http://img467.imageshack.us/img467/1196/gs051206hl4.jpg
http://img460.imageshack.us/img460/2861/gs061012vx5.jpg
http://img161.imageshack.us/img161/1598/gs061016kl7.jpg
http://img467.imageshack.us/img467/1196/gs051206hl4.jpg
http://img213.imageshack.us/img213/7677/03he6.jpg
http://img467.imageshack.us/img467/1556/11ef8.jpg

以下为回帖

————————Kaioshin_Sama——————

What is Fate/Stay Night's Battle System Like?

什么叫像《命中注定:今夜留下来》那样的战斗系统?

Also is Jun Maeda the one who wrote Sola or the one that writes all the Hamlet style endings? If he's the Hamlet guy I'm going to call the ending, every girl ultimately ends up in some battle they can't win and dies. The End. In fact to paraphrase the Angry Video Game Nerd, here is the ending screen that will summarize the heroes final status at the end of the game:

麻枝准是那个写了Sola(显然不是,写Sola的是久弥直樹),还是那个只写悲情结局的?如果那是那个悲剧男,我想我现在就能猜到结局,每一个少女最终都会以在一些她们不可能胜利的战斗中死去而结束。THE END。事实上用the Angry Video Game Nerd(我解释为电玩青,此ID在YOUTUBE上发了很多恶搞短片,这个是貌似的翻译,有什么不对请指出)的方法来列举的话,在游戏结束时,结局画面将总结主角的最终状态如下:

Riki's Girlfriends Are Dead.
理树的女朋友们都死了
Riki's Family Is Dead.
理树的全家都死了
Riki's Pets Are Being Skinned Alive
理树的宠物被活活剥皮。(我猜测指的是那只猫)
Riki's Mother is Ashamed of him.
理树的母亲以他为耻
Riki Sucks At Life.
理树厌倦人生
The Whole World Hates Riki.
全世界都恨理树
Riki's Going To Hell
理树下了地狱
Riki Has To Get Over It.
理树不得不战胜它

GAME OVER! Happy End! Key Style! You Can Cry Now.....
游戏结束,大团圆结局,Key式风格,你们现在可以哭了……

————————velocity7————————————

@Tangowr: Fate/stay night doesn't have a "battle system", it's all novel text. And you seem to be presumptuously making assumptions there... o_O

To Tangowr:《命中注定:今夜留下来》没有什么战斗系通,它全程都是文字。此处你做了自以为是的假定。

@Kaoshin_sama: Jun Maeda is actually not responsible for sola, but it's actually someone else who was a sub-scenario writer for Kanon. And I really can't see how you could be comparing this to Fate exactly.

To Kaoshin_sama:麻枝准并没有参与Sola,但是写Sola的另外一个家伙参与了KANON里的某些线的剧本创作。而且我也完全不能明白你是怎么把这个和《命中注定》联系起来的。

—————————Kaoshin_sama——————————

Well the girls here seem to have stats and room to equip accessories so either there's a battle component or you just equip them and it plays out the battle for you. Either way it's something new and different from Key. Wonder if you can fight your way out of everyone dying. Depending on how the battle system works (if it exists) there's a good chance I might actually play a game from Key . Also, seriously Key's artwork just got kicked up like 10 notches with this game. What's with the sudden urge to try something different than a sad girls crying in something game?

好吧,这图片里的女孩看起来有属性值和准备栏,所以应该是装备战斗用的部件或者装备些仅仅用于战斗以外的东西。无论哪种,都是些不同于Key以往的新的、不同的玩意。试想如果你可以开辟一条不是全员皆死的线路?也许依靠这个战斗系统(如果存在),我们很可能在一款Key社的游戏里得到这个千年难得的机会。而且,认真地说,KEY的美工在这游戏里提升了差不多10个等级。怎么,突然有种想试试一些不同于个把游戏里总是哭泣着的忧伤女孩的冲动了吧?

——————————MeganeShounen————————

That's... certainly amusing to see.

那个确实看起来很有趣。

Yeah, definitely reminds me of Fate/stay night's status screens. Actually, when I first saw that pic, I immediately thought of SRPGs like Utawererumono and Super Robot Wars.

恩,那个画面确实让我想起了《命中注定:今夜留下来》的状态栏。事实上,当我看到那张图片,瞬间想起的是像《传颂之物》和机战类的SRPG。

I think the DL was 190 mbs, but the OP video took most of the space, being 130 mbs... that must be one HQ video.

我想下载的话应该是190兆,但是OP影像占了很大的空间,有130兆,一定是高清晰的影像。(800*600,嘛勉强算HQ的话……)

And wow... Kud really reminds me of Ilya-chan. Those barely visible fang teeth and small bat-shaped hair ornament is cute.

还有,喔……库多让我想起了伊莉亚酱(FATE人物)。那些若影若现的虎牙和小的蝙蝠外形的头发饰物实在是可爱极了……

————————————roan————————————

that's the optional minigame battle component. if you want to do well in it and improve character stats, you have to go through separate missions and train your character.

那是可玩可不玩的小游戏战斗部分,如果你想玩好并提升角色能力,你必须攻略一些独立的任务并且训练你的角色。

if you lose, you're given a really humiliating title.

如果你输了,你会被标上一个很丢脸的称号

http://key.visualarts.gr.jp/newsoft/index.htm

character profiles (wikipedia copypaste)
角色资料WIKI剪切粘贴

Riki Naoe (直枝理樹, Naoe Riki?)
直枝理树
Riki is the male protagonist of Little Busters! He is a member of the Little Busters, and of them, he is seen as the only one that is straightforward and has common sense. His parents died when he was very young.
理树是LB的男主角!他是Little Busters这个团体中的一员,而且在这个团体中,他看上去可能是唯一一个率真而具有普通常识的人。他的父母在她很小的时候就死了

Komari Kamikita (神北小毬, Kamikita Komari?)
神北小毬,
Komari is the main female heroine in the story. She is very childish, taking great interest in fairy-tales, picture books, and candy. She is very clumsy. Voiced by: Natsumi Yanase
小毬在故事中属于主要的女性角色,她很孩子气,对童话、图画书和糖果有超乎寻常的兴趣。同时她也很脱线。声优:柳瀬なつみ

Rin Natsume (棗鈴, Natsume Rin?)
棗铃
Rin is the younger sister of Kyousuke Natsume. She is anti-social and is usually seen alone. She does not communicate well and is seen as inarticulate. Voiced by: Tomoe Tamiya
铃是棗恭介的妹妹。她不善交际通常总是见到她一个人呆着。她不太会说话,而且总是口齿不清。声优:田宮トモエ

Haruka Saigusa (三枝葉留佳, Saigusa Haruka?)
三枝叶留佳
Haruka is a schoolmate of Riki's from a different class, but despite this, always seems to find time to hang around in Riki's classroom. She is a problem child and will start an uproar for her own personal enjoyment. Voiced by: Keiko Suzuki
叶留佳是理树不同班的同学,尽管如此,但是叶留佳总是找时间在理树的教室团团转里。她是一个问题儿童,总是为了她自己的个人兴趣而去制造骚动。声优:すずきけいこ

Kudryavka Noumi (能美クドリャフカ, Nōmi Kudoryafuka?)
能美库多莉维卡
Kudryavaka, also known as "Kud" (クド, Kudo?) for short, is a girl who is not fully Japanese. Her grandfather was Japanese, and per his influence on her, she came to know much about the Japanese culture, including the language. She is very bad in English, though. Voiced by: Akemi Kaneko
库多理维卡,也被简称为库多(库多哦?)。她并不完全是一个日本人,他的祖父是日本人,通过他对库多的影响,她逐渐了解了许多日本文化,包括语言。可是,对英语她完全不在行。声优:金子明美

Yuiko Kurugaya (来ヶ谷唯湖, Kurugaya Yuiko?)
来ヶ谷唯湖
Yuiko is Riki's classmate who has a self-sufficient personality. She is sometimes seen carrying a katana. Voiced by: Ryōko Tanaka
唯湖是理树的同学,她拥有独来独往的个性,她时常被看到携带一把武士道。声优:田中涼子

Mio Nishizono (西園美魚, Nishizono Mio?)
西园美鱼
Mio is a calm girl who is very dilligent. She is always seen with a parasol when outside. She enjoys boys love series. Voiced by: Yūmi Arai
美鱼是一个文静而勤勉的女孩,在户外,她总是撑着一把遮阳伞。美鱼很喜欢BL小说(OMG!)声优:荒井悠美

other info
其他信息
scenario writers:
剧本创作者
maeda jun (the writer for the main stories for air, clannad, and tomoyo after) : all the male characters and natsume rin. also game concept and planning was organized by him. this is the last game that he will be writing for.
麻枝准(AIR、CLANNAD、智代after的主线剧情的创作者):所有男性角色和棗铃的剧本。同时游戏立案和策划都是由他完成的。这个游戏也是他最后一个的作品。

tonogawa hayato: kamikita komari, kurugaya yuiko
gashida reo: nishizono mio
jokiri o: saegusa haruka, nomi kudryavka

都乃河勇人:负责神北小毬,来ヶ谷唯湖
櫛田:负责西园美鱼
城桐央:负责三枝叶留佳,能美库多莉维卡

character designers
角色设计
na-ga: male characters, rin, kudo, mio
Na-ga:男性角色,铃,库多,美鱼
itaru (traditional key genga/character designer person): komari, haruka, yuiko
樋上いたる(Key传统上的作画和角色设计负责人):小毬,叶留佳,唯湖

————————————Tangowr——————————————

No, Fate also has Battle, AVG style, choose the wrong choice and you die, this is like that~~

不是的,《命中注定》有战斗,AVG模式的,选择错误的话你会死,这个游戏也与之类似。



————————————Kaioshin_Sama——————————————

So what are the point of the stats then if its just based on making a choice?

如果仅仅建立在选择上,那么那些数值到底是干什么的?

————————————roan——————————————

it's a mini rpg but you raise stats outside of the mini game.

这是一个迷你的RPG,但是你要在小游戏之外提高数值。

————————————Tangowr ————————————

It's a bonus added probabely due to the popularity of 64hit in Clannad is what I heard~~

我听说之所以加入这个奖励小游戏是因为CLANNAD里的64击很有人气……

————————————MeganeShounen——————————

The dreaded Tomoyo 64, eh?

让人后怕的智代64,是吗?

It might just be me, but I guess that leads to one of those early Bad Ends (like in Fate, but in a Key fashion). Just kidding, though.

也许只是我那么认为,但是我猜测这将引出游戏最早的诸多BAD END之一(就像《命中注定》,但是是KEY的方式)。只是个玩笑,虽然……

————————————Kaioshin_Sama——————————

Jun Maeda does seem to be the everybody dies to illict tears from the audience guy. There's always a chance Key might try something different this time though. I mean there's only so many times the same style of story can make you cry before you start to expect it and its impact is dulled right? Jun Maeda honestly reminds me a lot of Yoshiyuki Tomino when he was in his depression and would wipe out the entire cast of a series or at best make the ending BITTERsweet. I wonder if Jun Maeda suffers from depression too.

麻枝准似乎是让每一个人都不正常地死掉以赚取成年观众的眼泪。虽然这次对Key来说始终一个机会来尝试一些不同的东西。我的意思是,仅仅是相同模式的故事在很多时候你还没开始考虑其合理性之前就把你弄哭了,而且他的冲击性也变得乏味了,不是吗?麻枝准真的让我想到了很多关于富野由悠季在他处在抑郁情绪时情形,他会把整个剧集中的人物统统消灭,或者最好打算也是做一个苦乐参半的结局。我在想麻枝准是不是也在遭受抑郁情绪的困扰。

—————————————WanderingKnight————————————

引用
I wonder if Jun Maeda suffers from depression too.


LOL

Well, I won't give a damn about this if this game doesn't work under WINE on my Linux-only box. I ain't gonna install Windows again just for a damn game. But for the moment, let me cross my fingers.

好吧,我毫不在乎这游戏能否在我只装Linux系统的电脑里运行于WINE模拟器下。我不会为这个口胡游戏重装Windows。但是現在,但願它能在我的電腦上正常運作……(Thanks to Hermes616)

————————————luckyovermind————————————

引用
Originally Posted by roan
Rin Natsume (棗鈴, Natsume Rin?)
Rin is the younger sister of Kyousuke Natsume. She is anti-social and is usually seen alone. She does not communicate well and is seen as inarticulate. Voiced by: Tomoe Tamiya scenario writers:
maeda jun (the writer for the main stories for air, clannad, and tomoyo after) : all the male characters and natsume rin. also game concept and planning was organized by him. this is the last game that he will be writing for.


Not surprising at all, see?
Looking forward to rin's scenario

看吧,对此我一点也不惊讶。
比较期待玲的剧情。

————————————velocity7——————————
引用

Originally Posted by Tangowr
No, Fate also has Battle, AVG style, choose the wrong choice and you die, this is like that~~


Seriously man, I fail to see how this is like Fate. Also, Fate doesn't have AVG style either, it's pure novel text.

认真地男人,我很难看出这怎么像《命中注定》了。同时,《命中注定》也没有什么AVG模式,它是很纯真的文字小说。

And yes there are options, but if you get a Bad End they lead you to a scene with Taiga and Ilya, and that has nothing to do with the "battle mode" at all after that, if there even is one to begin with.

当然,那里有一些选项名,但是如果你达成了BAD END,游戏将领着你进入一个有大河和伊莉亚的场景。那根本和“战斗模式”没有任何的关系,即使它是以一场战斗为开始的。

————————————Kaioshin_Sama——————————

So your only punishment for losing a battle is a humiliating title then? So it uses the stats, but its theres no Attack, Defend, Item commands it's just automatically detirmined based off the mini game?

所以你输掉一场战斗的唯一惩罚就是那个丢脸的称号,然后呢?战斗会使用到数值,但是却没有攻击,防御,使用物品之类的命令,那么他完全是基于小游戏之外的某些东西来自动决定胜负的吗?

If someone could somehow make a video of a battle in progress it would probably put the confusion to rest regarding whether it resembles something from Fate/Stay Night and how it functions.

如果有人能制作一段战斗过程的视频,管它怎么做出来的,他就有可能使人们把关于这战斗部分是否像某些来自《命中注定:今夜留下来》的东西或它是如何运作的困惑放在一边。

————————————Tangowr————————————

引用
Originally Posted by Kaioshin_Sama
So your only punishment for losing a battle is a humiliating title then? So it uses the stats, but its theres no Attack, Defend, Item commands it's just automatically detirmined based off the mini game?

If someone could somehow make a video of a battle in progress it would probably put the confusion to rest regarding whether it resembles something from Fate/Stay Night and how it functions.


The humilating title is from the first patch of 4koma

那个很丢脸的称号来自于最初的一些四格漫画。

And I said it's like Fate's battle system, not a copy, which is a AVG choose path then either end or more path, because it seems the result is pretty much determined in the battle, and seems like I'm not the only one that thinks that.

而且我说了,《命中注定》的战斗系统采用的是AVG式选择枝,因而不是通往结局就是更多的选择枝,因为LB的战斗系统看上去很像在战斗中决定了剧情发展的结果,所以我说这个战斗系统像《命中注定》的战斗系统。这其中我并没有他们是一模一样的意思,而且看来我也不是唯一一个这么认为的人。

So I don't know why you sound so angry about it, it's my and some other opinion that it's a AVG style battle system like Fate: Stay Night.

所以,我不知道为什么关于这个问题你的话听起来像是很生气,那仅仅是我和其他一些人关于LB的战斗系统是AVG式的战斗系统就像《命中注定:今夜留下来》的想法而已。

————————————Kaioshin_Sama——————————

引用
Originally Posted by Tangowr
The humilating title is from the first patch of 4koma
And I said it's like Fate's battle system, not a copy, which is a AVG choose path then either end or more path, because it seems the result is pretty much determined in the battle, and seems like I'm not the only one that thinks that.
So I don't know why you sound so angry about it, it's my and some other opinion that it's a AVG style battle system like Fate: Stay Night.


I was angry? No I was never angry just confused, although my usual straight forward posting style probably made it look that way. I should also mention I have absolutely no idea what Fate/Stay Nights AVG battle system is like since I've never played it, the reason I brought it up is because others seem to be debating what exactly it resembles so I'm still not sure how it works even if you say it resembles F/SN. In other words I'm completely in the dark.

我生气了?不,我一点儿也不生气,只是有些困惑,虽然我通常的那种猪突猛进的发帖方式让这看起来像那么回事。我应该也提到了,我对《命中注定:今夜留下来》的AVG式战斗系统到底像什么完全没有概念,因为我根本就没有玩过。之所以我把这话题提出来是因为其他人看上去正在争论LB的战斗系统到底准确地像什么?所以,即使你说LB的战斗系统像《命中注定:今夜留下来》,我仍然不能确定LB的战斗系统是如何工作的。换句话说,对于这个系统我完全是在摸黑。

From what I can tell people probably mean is that its tacked on and the stats are just for show (as in your picture the guy has higher stats yet she is creaming him) and the choice you made before the battle begins determines the outcome. Though even then I'm still confused, which is why I wish there was a video of it. The thing is a form of gameplay that is even mildly above that of a is the deciding factor in whether I choose to play a game that looks intriguing or what for something else. After all the Eroge market is rife with title's and I can't play all of them.

从我能告诉你们的信息里,大致上的意思就是这个系统只是附加进游戏的,而且数值也仅仅是用来秀的,(在你的图片里,那个男人有更高的素质但仍然被那个女的痛打)在战斗前你做的选择将决定战斗结果。虽然如此,但是依然很困惑,这就是为什么我希望有一段关于战斗过程的视频。最重要的是这种游戏方式已经略微超出了音响小说的范围。在点击鼠标的人是决定性要素的前提下,我选择玩一款游戏与否当然是看它是否有趣或者为了一些其他东西。毕竟工口市场上充斥着各种游戏,我根本不可能玩全。

————————————zalas————————————

引用
Quote:
Originally Posted by Kaioshin_Sama
(as in your picture the guy has higher stats yet she is creaming him)


Well, what did you expect? It's a pie-equipped guy half-heartedly fighting a serious girl equipped with a real weapon

好吧,你期待什么?这是一个手持鳗鱼酥作为武器且三心两意的男人在和一个手持真正的武器的认真的女孩在战斗。


————————————Narumi————————

引用
Quote:
Originally Posted by Kaioshin_Sama
From what I can tell people probably mean is that its tacked on and the stats are just for show (as in your picture the guy has higher stats yet she is creaming him) and the choice you made before the battle begins determines the outcome. Though even then I'm still confused, which is why I wish there was a video of it. The thing is a form of gameplay that is even mildly above that of a visual novel mouse clicker is the deciding factor in whether I choose to play a game that looks intriguing or what for something else. After all the Eroge market is rife with title's and I can't play all of them.


Protip: It helps to play the demo in question when trying to talk about said game.

有言在先:当你想要讨论上述的游戏时,带着疑问去玩下试玩将会很有助益……

It feels tacked on because... it is! It's not the complete battle system, nor does it act like one. My guess is it's just there to show you how it's going to work. The in game status menu has attributes for each character, so it's probable that the real product will have some sort of system other than the ADV part.

我也认为是附属物,因为……它根本就是!它并不是一个完整的系统,而且它运作起来也不像,我的猜测是,它只不过是告诉你它将如何运作的。游戏里的属性菜单适用于每一个角色,所以它有可能发壳后会有某种不同于ADV部分的系统。

An aside, and I'm sure others have brought this up before, but if gameplay is such a factor, why play these types of games? The eroge market may be saturated, but selecting a game by virtue of its PSX-level gameplay isn't the best of qualifiers...

另一方面,我敢肯定别的什么人以前也提过这个问题,但是如果游戏方式是选择他的一个因素,为什么要玩这种类型的游戏呢?工口市场可能是饱和了,但是由于PS级别的游戏方式而选择这款游戏,怎么也算不上最棒的工口适格玩家……

————————————Ledgem———————————

引用
Originally Posted by zalas
Well, what did you expect? It's a pie-equipped guy half-heartedly fighting a serious girl equipped with a real weapon


I'm more caught up in the fact that she's creaming him :D This is an eroge after all, isn't it?!

我被更多地吸引在她痛打他这个事实上,不管怎么说,这是一个工口游戏吧,对吗?

————————————roan————————————

according to magazines, there's supposed to be over 100 different items randomly picked for the battles.

根据杂志的说法,随机可能将有100种不同的物品在战斗中出现。

so there's a non-adv system.

所以这是一个非ADV的系统

————————————FatPianoBoy——————————

引用
Quote:
Originally Posted by Ledgem
This is an eroge after all, isn't it?!


Little Busters is not an eroge

Little Busters不是一款工口游戏

————————————Ledgem————————————

Ah yes, I went and re-read the first post. It's designated for all ages. I saw zalas reply and I guess I got excited...

啊,是这样,我去重读了第一个帖子,这游戏是全年龄的。我看了zalas的回复,我猜我兴奋了……

————————————luckyovermind————————————

Actually it is an eroge.

事实上它是一款工口游戏。

It's called: "eroge(not 18-kin)" [/TX]

它被称为:“工口游戏(非18禁)”[/TX]

————————————zalas————————————

引用
Quote:
Originally Posted by luckyovermind
Actually it is an eroge.

It's called: "eroge(not 18-kin)"


So it's kind of like vegetarian meat?

所以这有点类似素食做的肉。

————————————lyric————————————





————————————wongtcsg——————————

I don even know jap language, i only know a bit of kanji.
How am i suppose to play this game?
This is getting annoying...

我恰好不懂日文,我只认识一点日本汉字。(OMG,华人?)

我怎么玩这游戏呢?

这变得有点恼人了……

————————————Tangowr——————————

引用
Quote:
Originally Posted by wongtcsg
I don even know jap language, i only know a bit of kanji.
How am i suppose to play this game?
This is getting annoying...


Learn the language, or learn that the game isn't marketed toward a english market.

学语言,或者认识到这游戏不会在英语市场发行。

————————————Kyuusaisha————————————

Is there any romance in this game or is it just friendship? Asking since I'm a sucker for romance

这游戏有爱情故事吗,还是仅仅是友情?问的原因,是我会被爱情故事吸引。

————————————Leo_Otaku————————

引用
Quote:
Originally Posted by Kyuusaisha
Is there any romance in this game or is it just friendship? Asking since I'm a sucker for romance


No it is both I'm sure since all past Key games are.... I just wonder what kind of endiongs there are and if other male characters can end up with different girls too.

不,我同样也能肯定地说,所有以前的KEY社游戏不是……我只是想知道,这游戏有什么样的结局,还有就是其他男角色是否能和不同的女角色也能有结局。

————————————Kaioshin_Sama——————————

引用
Quote:
Originally Posted by Leo_Otaku
No it is both I'm sure since all past Key games are.... I just wonder what kind of endiongs there are and if other male characters can end up with different girls too.


Let's just wonder about whether they actually get to live (This is a Key game after all) before theorizing who they might end up with.

让我们仅仅去了解他们是否能切实地活下来吧(无论怎样,这是一款Key社游戏),恩,在推断他们会和谁有结局前。

————————————Kyuusaisha——————————

Do we have any information on the VAs? The art is looking different than the usual Key art which in this case is a great thing in my opinion

我们有任何关于声优和画师的信息吗?这画风看上去和以往的Key社画风有区别,以我看来这是很重要的一件事。

————————————Kaioshin_Sama——————————

引用
Originally Posted by Kyuusaisha
Do we have any information on the VAs? The art is looking different than the usual Key art which in this case is a great thing in my opinion


Riki Naoe: None (He's you basically)
Komari Kamikita: Natsumi Yanase (CV)
Rin Natsume: Tomoe Tamiya (CV)
Haruka Saigusa: Keiko Suzuki (CV)
Kudryavka Noumi: Akemi Kaneko (CV)
Yuiko Kurugaya: Ryōko Tanaka (CV)
Mio Nishizono: Yumi Arai (CV)

直枝理樹:没有(基本上他就是你)
神北小毬:柳瀬なつみ(CV)
棗鈴:田宮トモエ(CV)
三枝葉留佳:すずきけいこ(CV)
能美库多莉维卡:金子明美(CV)
来ヶ谷唯湖:田中涼子(CV)
西園美魚:荒井悠美(CV)

Kyousuke Natsume: Hikaru Midorikawa (CV)
Masato Inohara: Nobutoshi Canna (CV)
Kengo Miyazawa: Yūsei Oda (CV)

棗恭介:緑川光(CV)
井ノ原真人:新井祐二(CV)
宮沢謙吾:織田優成(CV)

Like slasher movies I want to start calling the deaths, but I'll leave that for tomorrow. Yes though the art is substantially better than any previous Key game. No Ayu or Nayuki clones and yet it still has its own unique style. The eyes especially with their glass marbly look with triple rings that change shade towards the center remind me of one of Sunrises old styles from the 80's with an updated look. Everyone kind of dresses in Gothic Lolita though on the main page except for the main girl Komari, which is a bit boring.

就像凶杀电影里那样,我也要开始陈述结论了,但是我会把那留在明天。是的,虽然这作的画风大大地好于以前的Key社游戏。没有阿尤和名雪的克隆版,但是它依然保有它自己独特的风格。眼睛特别画成三个圈,反射出大理石般的色泽,那样就把阴影朝向了中心。这让我想起了一种80年代Sunrises的老风格,只是现在有了一个适应时代的外观。每一个人都该穿穿哥特萝莉装,虽然在LB的主页上除了女主角小毬,其他都不,这有点令人讨厌。

Before I go, after reading a bit on the story concept, it seems set up for the usual Key tragedy (Keywords being "Seems Set Up"). The Little Buster's have allowed the main character to find enjoyment in life after a tragic event in its past. I'm going to bet the plot has something to do with the Little Busters bond being shattered by some series of events, or something. Plus the main girl looks like the obvious choice for someone to bring warmth into the main characters life only to get slammed by a semi in a traffic accident and have him break down again.

在我开始前,就读了一点故事的梗概后的理解,这故事看上去设定了一个通常的Key式悲剧(关键字是“看上去设定了”)。Little Buster这个团队的人们给予了主角在他过去的悲剧事件发生后于人生中寻找幸福的可能。然而,我现在打赌这剧情会以一系列的事件或其他什么来在Little Buster这个团体被拆散这件事上做足文章。另外,女主角看上去是很明显的一个能成为给男主角的生活带来温暖的某个人的选择,但是她只能被一辆半拖车在交通事故中撞到,并且让男主角再次被命运击倒。

Key, like Yoshiyuki Tomino has built a reputation for it's way of dealing with its characters. They like them to suffer in order to grow. Will Little Busters be Key's Turn-A Gundam style turn around in character development methods. That's up to Jun Maeda.

像富野由悠季已经为他如何处理被创造的角色们的这种方式树立了声誉。Key社为了塑造角色而让他们遭受苦难。Little Busters会不会成为Key社的倒A钢弹流,改变角色的塑造模式。这就看麻枝准了。

Personally I think Key is long overdue for a game where the characters face adversity, we feel for them, we cry with them, they grow from it and overcome it and we feel joy. A death or two is cool, but if so no more Car Accidents, "Sickness", She was really an animal stuff. 8 years later I think Key needs to redefine its own image like it redefined the image of the genre back in 1999. That's just my opinion though, I'm sure a lot of people will be content with a sob story and good CG. That's okay too.

个人而言,我认为Key社的这种游戏已经过气了。在这游戏中,角色们面对不幸,我们同情他们,我们为他们哭泣,他们在不幸中成长,最终越过它,我们因此感到愉悦。一两个死亡是很酷,但是如果如此,不再有车祸,疾病,她就真的成了动物公仔了(我这里理解是如果为了死亡而制作死亡,那么角色就不鲜活,而成了死掉的公仔。)。8年过去了,我认为Key社需要重新定义它自己的形象,就像1999年它在类型这一块重新定义了自身形象。

————————————arcadeplayer987————————————

引用
Quote:
Originally Posted by Tangowr
Learn the language, or learn that the game isn't marketed toward a english market.


I better quit the game than to learn the language.It's more easy because it will take a long time to learn it.

我最好离开游戏而不是学习语言,那更简单因为学习语言将会花很多时间。

————————————genryou————————————

引用
Quote:
Originally Posted by arcadeplayer987
I better quit the game than to learn the language.It's more easy because it will take a long time to learn it.


you should know that 90% of Key games was in JP language...

你必须知道90%的Key社游戏是日文的。

hmm...this game look promising, maybe we can see it being turned into anime in the future...

哈哈哈……这游戏看起来有前途,或许未来我们能看到它被改编成动画。

————————————Shinova——————————————

引用
Quote:
Originally Posted by arcadeplayer987
I better quit the game than to learn the language.It's more easy because it will take a long time to learn it.


I would actually play the game while you learn the language because it and others like it have both written and spoken Japanese at the same time and would be great listening and reading material for learning the language. Plus you get to have fun at the same time.

事实上我会一边学语言一边玩游戏,因为这个和其他相似的游戏都同时含有书面日语和日文口语,这将是很好的学习语言的听读材料。此外你也能在同一时间得到愉悦。

Remember, learning is not always books and long, boring study hours. If only more educational institutions would realize this.

记住,学习不总是只有书和长而无聊的学习时间。如果越来越多的教育机构认识到这点就好了。

————————————justsomeguy————————————

Looks like an interesting game from Key. Assuming that the final product has the usual high quality, I'll be waiting for them to announce the anime series (you know it's inevitable).

看上去是一款来自Key社的有趣的游戏。我猜想最终的本体会是惯有的高质量,我一直等着他们来宣布这游戏的动画剧集(你知道,这是不可避免的)。

————————————Kaioshin_Sama————————————

引用
Quote:
Originally Posted by justsomeguy
Looks like an interesting game from Key. Assuming that the final product has the usual high quality, I'll be waiting for them to announce the anime series (you know it's inevitable).


Now hold on, after Clannad, they still have to do Planetarian (Toei does the Movie and Kyoto Animation the TV Series) and THEN comes Little Busters the Movie and TV Series.

等等,在CLANNAD之后,他们还必须做星之梦(东印做剧场版,京都动画做TV剧集),然后才是Little Busters的剧场和TV剧集。

————————————Leo_Otaku————————————

引用
Originally Posted by Kaioshin_Sama
Like slasher movies I want to start calling the deaths, but I'll leave that for tomorrow. Yes though the art is substantially better than any previous Key game. No Ayu or Nayuki clones and yet it still has its own unique style. The eyes especially with their glass marbly look with triple rings that change shade towards the center remind me of one of Sunrises old styles from the 80's with an updated look. Everyone kind of dresses in Gothic Lolita though on the main page except for the main girl Komari, which is a bit……………………


Clannad has a new level story, things you are talking about seem to be based only from Kanon >.>

Clannad已经有新级别的故事了,你说的事像是只建立在KANON上。

As for graphics it has evolved since 1998 ( counting ONE) so obviously the graphics will be better. Now designs are different because Na-Ga has had part in designs, which unlike Kanon, Clannad and AIR Itaru did them.

就作画来说,它是从1998年开始发展的(算上ONE),所以很明显画面将会更好。现在的设计不同以往,因为Na-Ga参与了一部分设计,不像KANON,CLANNAD和AIR,樋上负责了全部。

This game is going to be obviously different in many aspects as it it is All Age but it seems like there are ecchi scenes to replace that content.

这游戏在许多方面也会有明显的不同。因为这是一款全年龄游戏,但是看起来似乎也能用H场景来代替那些全年龄的内容。

引用
Quote:
Originally Posted by Kaioshin_Sama
Now hold on, after Clannad, they still have to do Planetarian (Toei does the Movie and Kyoto Animation the TV Series) and THEN comes Little Busters the Movie and TV Series.


And then there is Tomoyo After before Little Busters if any thing else.

不出什么问题的话,智代After将在Little Busters之前。

————————————————————

全译文完

级别: 风云使者
注册时间:
2005-12-30
在线时间:
37小时
发帖:
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只看该作者 3楼 发表于: 2007-06-28
Fate/stay night 命中注定:今夜留下来

OTZ

花が咲く、鳥が舞う、風が薫る、月が満ちる
级别: 精灵王
注册时间:
2007-01-03
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只看该作者 4楼 发表于: 2007-06-28
[有爱翻译]老外看LB[纯中文版]
原贴地址:http://forums.animesuki.com/showthread.php?t=48522
————————————正文——————————————

http://youtube.com/watch?v=VatkGGooKrI

Key社最新的全年龄游戏(将于7月底发售),剧本由麻枝准监督。
全程语音,声优表涵盖了绿川光等。游戏的主题是青春和友情。

http://key.visualarts.gr.jp/newsoft/

试玩已经发布,差不多200兆,但是只有10分钟不到的内容,OP是133兆,战斗方式有些像《命中注定:今夜留下来》



以下是一些4格漫画推广材料和别的什么。那个不会说一句英语的外国女孩要比任何一个人都更了解日本文化。

http://img73.imageshack.us/img73/5425/image90ep2.jpg
http://img161.imageshack.us/img161/1701/image92br3.jpg
http://img161.imageshack.us/img161/2032/image95dh0.jpg
http://img49.imageshack.us/img49/7660/image96vi0.jpg
http://img73.imageshack.us/img73/7538/image97bt7.jpg
http://img464.imageshack.us/img464/1654/image98cr7.jpg
http://img460.imageshack.us/img460/2567/image99po6.jpg
http://img213.imageshack.us/img213/8348/image100dp8.jpg
http://img381.imageshack.us/img381/8113/image101xt5.jpg

http://img475.imageshack.us/img475/2645/gs051201hn6.jpg
http://img208.imageshack.us/img208/6552/gs051202fe3.jpg
http://img467.imageshack.us/img467/9241/gs051204ma2.jpg
http://img467.imageshack.us/img467/1196/gs051206hl4.jpg
http://img460.imageshack.us/img460/2861/gs061012vx5.jpg
http://img161.imageshack.us/img161/1598/gs061016kl7.jpg
http://img467.imageshack.us/img467/1196/gs051206hl4.jpg
http://img213.imageshack.us/img213/7677/03he6.jpg
http://img467.imageshack.us/img467/1556/11ef8.jpg

以下为回帖

————————Kaioshin_Sama——————
什么叫像《命中注定:今夜留下来》那样的战斗系统?

麻枝准是那个写了Sola(显然不是,写Sola的是久弥直樹),还是那个只写悲情结局的?如果那是那个悲剧男,我想我现在就能猜到结局,每一个少女最终都会以在一些她们不可能胜利的战斗中死去而结束。THE END。事实上用the Angry Video Game Nerd(我解释为电玩青,此ID在YOUTUBE上发了很多恶搞短片,这个是貌似的翻译,有什么不对请指出)的方法来列举的话,在游戏结束时,结局画面将总结主角的最终状态如下:

理树的女朋友们都死了
理树的全家都死了
理树的宠物被活活剥皮。(我猜测指的是那只猫)
理树的母亲以他为耻
理树厌倦人生
全世界都恨理树
理树下了地狱
理树不得不战胜它
游戏结束,大团圆结局,Key式风格,你们现在可以哭了……
————————velocity7————————————
To Tangowr:《命中注定:今夜留下来》没有什么战斗系通,它全程都是文字。此处你做了自以为是的假定。

To Kaoshin_sama:麻枝准并没有参与Sola,但是写Sola的另外一个家伙参与了KANON里的某些线的剧本创作。而且我也完全不能明白你是怎么把这个和《命中注定》联系起来的。
—————————Kaoshin_sama——————————
好吧,这图片里的女孩看起来有属性值和准备栏,所以应该是装备战斗用的部件或者装备些仅仅用于战斗以外的东西。无论哪种,都是些不同于Key以往的新的、不同的玩意。试想如果你可以开辟一条不是全员皆死的线路?也许依靠这个战斗系统(如果存在),我们很可能在一款Key社的游戏里得到这个千年难得的机会。而且,认真地说,KEY的美工在这游戏里提升了差不多10个等级。怎么,突然有种想试试一些不同于个把游戏里总是哭泣着的忧伤女孩的冲动了吧?
——————————MeganeShounen————————
那个确实看起来很有趣。

恩,那个画面确实让我想起了《命中注定:今夜留下来》的状态栏。事实上,当我看到那张图片,瞬间想起的是像《传颂之物》和机战类的SRPG。

我想下载的话应该是190兆,但是OP影像占了很大的空间,有130兆,一定是高清晰的影像。(800*600,嘛勉强算HQ的话……)

还有,喔……库多让我想起了伊莉亚酱(FATE人物)。那些若影若现的虎牙和小的蝙蝠外形的头发饰物实在是可爱极了……
————————————roan————————————
那是可玩可不玩的小游戏战斗部分,如果你想玩好并提升角色能力,你必须攻略一些独立的任务并且训练你的角色。

如果你输了,你会被标上一个很丢脸的称号

http://key.visualarts.gr.jp/newsoft/index.htm

角色资料WIKI剪切粘贴

直枝理树
理树是LB的男主角!他是Little Busters这个团体中的一员,而且在这个团体中,他看上去可能是唯一一个率真而具有普通常识的人。他的父母在她很小的时候就死了

神北小毬,
小毬在故事中属于主要的女性角色,她很孩子气,对童话、图画书和糖果有超乎寻常的兴趣。同时她也很脱线。声优:柳瀬なつみ

棗铃
铃是棗恭介的妹妹。她不善交际通常总是见到她一个人呆着。她不太会说话,而且总是口齿不清。声优:田宮トモエ

三枝叶留佳
叶留佳是理树不同班的同学,尽管如此,但是叶留佳总是找时间在理树的教室团团转里。她是一个问题儿童,总是为了她自己的个人兴趣而去制造骚动。声优:すずきけいこ

能美库多莉维卡
库多理维卡,也被简称为库多(库多哦?)。她并不完全是一个日本人,他的祖父是日本人,通过他对库多的影响,她逐渐了解了许多日本文化,包括语言。可是,对英语她完全不在行。声优:金子明美

来ヶ谷唯湖
唯湖是理树的同学,她拥有独来独往的个性,她时常被看到携带一把武士道。声优:田中涼子

西园美鱼
美鱼是一个文静而勤勉的女孩,在户外,她总是撑着一把遮阳伞。美鱼很喜欢BL小说(OMG!)声优:荒井悠美

其他信息

剧本创作者
麻枝准(AIR、CLANNAD、智代after的主线剧情的创作者):所有男性角色和棗铃的剧本。同时游戏立案和策划都是由他完成的。这个游戏也是他最后一个的作品。
都乃河勇人:负责神北小毬,来ヶ谷唯湖
櫛田:负责西园美鱼
城桐央:负责三枝叶留佳,能美库多莉维卡

角色设计
Na-ga:男性角色,铃,库多,美鱼
樋上いたる(Key传统上的作画和角色设计负责人):小毬,叶留佳,唯湖
————————————Tangowr——————————————
不是的,《命中注定》有战斗,AVG模式的,选择错误的话你会死,这个游戏也与之类似。


————————————Kaioshin_Sama——————————————
如果仅仅建立在选择上,那么那些数值到底是干什么的?
————————————roan——————————————
这是一个迷你的RPG,但是你要在小游戏之外提高数值。
————————————Tangowr ————————————
我听说之所以加入这个奖励小游戏是因为CLANNAD里的64击很有人气……
————————————MeganeShounen——————————
让人后怕的智代64,是吗?

也许只是我那么认为,但是我猜测这将引出游戏最早的诸多BAD END之一(就像《命中注定》,但是是KEY的方式)。只是个玩笑,虽然……
————————————Kaioshin_Sama——————————
麻枝准似乎是让每一个人都不正常地死掉以赚取成年观众的眼泪。虽然这次对Key来说始终一个机会来尝试一些不同的东西。我的意思是,仅仅是相同模式的故事在很多时候你还没开始考虑其合理性之前就把你弄哭了,而且他的冲击性也变得乏味了,不是吗?麻枝准真的让我想到了很多关于富野由悠季在他处在抑郁情绪时情形,他会把整个剧集中的人物统统消灭,或者最好打算也是做一个苦乐参半的结局。我在想麻枝准是不是也在遭受抑郁情绪的困扰。
—————————————WanderingKnight————————————
引用
I wonder if Jun Maeda suffers from depression too.

好吧,我毫不在乎这游戏能否在我只装Linux系统的电脑里运行于WINE模拟器下。我不会为这个口胡游戏重装Windows。。但是現在,但願它能在我的電腦上正常運作……(Thanks to Hermes616)

————————————luckyovermind————————————
引用
Originally Posted by roan
Rin Natsume (棗鈴, Natsume Rin?)
Rin is the younger sister of Kyousuke Natsume. She is anti-social and is usually seen alone. She does not communicate well and is seen as inarticulate. Voiced by: Tomoe Tamiya scenario writers:
maeda jun (the writer for the main stories for air, clannad, and tomoyo after) : all the male characters and natsume rin. also game concept and planning was organized by him. this is the last game that he will be writing for.

看吧,对此我一点也不惊讶。
比较期待玲的剧情。
————————————velocity7——————————
引用

Originally Posted by Tangowr
No, Fate also has Battle, AVG style, choose the wrong choice and you die, this is like that~~

认真地男人,我很难看出这怎么像《命中注定》了。同时,《命中注定》也没有什么AVG模式,它是很纯真的文字小说。

当然,那里有一些选项名,但是如果你达成了BAD END,游戏将领着你进入一个有大河和伊莉亚的场景。那根本和“战斗模式”没有任何的关系,即使它是以一场战斗为开始的。
————————————Kaioshin_Sama——————————
所以你输掉一场战斗的唯一惩罚就是那个丢脸的称号,然后呢?战斗会使用到数值,但是却没有攻击,防御,使用物品之类的命令,那么他完全是基于小游戏之外的某些东西来自动决定胜负的吗?

如果有人能制作一段战斗过程的视频,管它怎么做出来的,他就有可能使人们把关于这战斗部分是否像某些来自《命中注定:今夜留下来》的东西或它是如何运作的困惑放在一边。
————————————Tangowr————————————
引用
Originally Posted by Kaioshin_Sama
So your only punishment for losing a battle is a humiliating title then? So it uses the stats, but its theres no Attack, Defend, Item commands it's just automatically detirmined based off the mini ……

那个很丢脸的称号来自于最初的一些四格漫画。

而且我说了,《命中注定》的战斗系统采用的是AVG式选择枝,因而不是通往结局就是更多的选择枝,因为LB的战斗系统看上去很像在战斗中决定了剧情发展的结果,所以我说这个战斗系统像《命中注定》的战斗系统。这其中我并没有他们是一模一样的意思,而且看来我也不是唯一一个这么认为的人。

所以,我不知道为什么关于这个问题你的话听起来像是很生气,那仅仅是我和其他一些人关于LB的战斗系统是AVG式的战斗系统就像《命中注定:今夜留下来》的想法而已。
————————————Kaioshin_Sama——————————
引用
Originally Posted by Tangowr
The humilating title is from the first patch of 4koma
And I said it's like Fate's battle system, not a copy, which is a AVG choose path then either end or more path, because it seems the result is pretty much determined in the battle, and seems like I'm not the only one that thinks that.
So I don't know why you sound so angry about it, it's my and some other opinion that it's a AVG style battle system like Fate: Stay Night.

我生气了?不,我一点儿也不生气,只是有些困惑,虽然我通常的那种猪突猛进的发帖方式让这看起来像那么回事。我应该也提到了,我对《命中注定:今夜留下来》的AVG式战斗系统到底像什么完全没有概念,因为我根本就没有玩过。之所以我把这话题提出来是因为其他人看上去正在争论LB的战斗系统到底准确地像什么?所以,即使你说LB的战斗系统像《命中注定:今夜留下来》,我仍然不能确定LB的战斗系统是如何工作的。换句话说,对于这个系统我完全是在摸黑。

从我能告诉你们的信息里,大致上的意思就是这个系统只是附加进游戏的,而且数值也仅仅是用来秀的,(在你的图片里,那个男人有更高的素质但仍然被那个女的痛打)在战斗前你做的选择将决定战斗结果。虽然如此,但是依然很困惑,这就是为什么我希望有一段关于战斗过程的视频。最重要的是这种游戏方式已经略微超出了音响小说的范围。在点击鼠标的人是决定性要素的前提下,我选择玩一款游戏与否当然是看它是否有趣或者为了一些其他东西。毕竟工口市场上充斥着各种游戏,我根本不可能玩全。
————————————zalas————————————
引用
Quote:
Originally Posted by Kaioshin_Sama
(as in your picture the guy has higher stats yet she is creaming him)

好吧,你期待什么?这是一个手持鳗鱼酥作为武器且三心两意的男人在和一个手持真正的武器的认真的女孩在战斗。
————————————Narumi————————
引用
Quote:
Originally Posted by Kaioshin_Sama
From what I can tell people probably mean is that its tacked on and the stats are just for show (as in your picture the guy has higher stats yet she is creaming him) and the choice you made before the battle begins determines the outcome. Though even then I'm still confused, which is why I wish there was a video of it. The thing is a form of gameplay that is even mildly above that of a visual novel mouse clicker is the deciding factor in whether I choose to play a game that looks intriguing or what for something else. After all the Eroge market is rife with title's and I can't play all of them.

有言在先:当你想要讨论上述的游戏时,带着疑问去玩下试玩将会很有助益……

我也认为是附属物,因为……它根本就是!它并不是一个完整的系统,而且它运作起来也不像,我的猜测是,它只不过是告诉你它将如何运作的。游戏里的属性菜单适用于每一个角色,所以它有可能发壳后会有某种不同于ADV部分的系统。

另一方面,我敢肯定别的什么人以前也提过这个问题,但是如果游戏方式是选择他的一个因素,为什么要玩这种类型的游戏呢?工口市场可能是饱和了,但是由于PS级别的游戏方式而选择这款游戏,怎么也算不上最棒的工口适格玩家……
————————————Ledgem———————————
引用
Originally Posted by zalas
Well, what did you expect? It's a pie-equipped guy half-heartedly fighting a serious girl equipped with a real weapon

我被更多地吸引在她痛打他这个事实上,不管怎么说,这是一个工口游戏吧,对吗?
————————————roan————————————
根据杂志的说法,随机可能将有100种不同的物品在战斗中出现。

所以这是一个非ADV的系统
————————————FatPianoBoy——————————
引用
Quote:
Originally Posted by Ledgem
This is an eroge after all, isn't it?!

Little Busters不是一款工口游戏
————————————Ledgem————————————
啊,是这样,我去重读了第一个帖子,这游戏是全年龄的。我看了zalas的回复,我猜我兴奋了……
————————————luckyovermind————————————
事实上它是一款工口游戏。

它被称为:“工口游戏(非18禁)”[/TX]
————————————zalas————————————
引用
Quote:
Originally Posted by luckyovermind
Actually it is an eroge.
It's called: "eroge(not 18-kin)"

所以这有点类似素食做的肉。
————————————lyric————————————



————————————wongtcsg——————————
我恰好不懂日文,我只认识一点日本汉字。(OMG,华人?)
我怎么玩这游戏呢?
这变得有点恼人了……
————————————Tangowr——————————
引用
Quote:
Originally Posted by wongtcsg
I don even know jap language, i only know a bit of kanji.
How am i suppose to play this game?
This is getting annoying...

学语言,或者认识到这游戏不会在英语市场发行。
————————————Kyuusaisha————————————
这游戏有爱情故事吗,还是仅仅是友情?问的原因,是我会被爱情故事吸引。
————————————Leo_Otaku————————
引用
Quote:
Originally Posted by Kyuusaisha
Is there any romance in this game or is it just friendship? Asking since I'm a sucker for romance

不,我同样也能肯定地说,所有以前的KEY社游戏不是……我只是想知道,这游戏有什么样的结局,还有就是其他男角色是否能和不同的女角色也能有结局。
————————————Kaioshin_Sama——————————
引用
Quote:
Originally Posted by Leo_Otaku
No it is both I'm sure since all past Key games are.... I just wonder what kind of endiongs there are and if other male characters can end up with different girls too.

让我们仅仅去了解他们是否能切实地活下来吧(无论怎样,这是一款Key社游戏),恩,在推断他们会和谁有结局前。
————————————Kyuusaisha——————————
我们有任何关于声优和画师的信息吗?这画风看上去和以往的Key社画风有区别,以我看来这是很重要的一件事。
————————————Kaioshin_Sama——————————
直枝理樹:没有(基本上他就是你)
神北小毬:柳瀬なつみ(CV)
棗鈴:田宮トモエ(CV)
三枝葉留佳:すずきけいこ(CV)
能美库多莉维卡:金子明美(CV)
来ヶ谷唯湖:田中涼子(CV)
西園美魚:荒井悠美(CV)

棗恭介:緑川光(CV)
井ノ原真人:新井祐二(CV)
宮沢謙吾:織田優成(CV)

就像凶杀电影里那样,我也要开始陈述结论了,但是我会把那留在明天。是的,虽然这作的画风大大地好于以前的Key社游戏。没有阿尤和名雪的克隆版,但是它依然保有它自己独特的风格。眼睛特别画成三个圈,反射出大理石般的色泽,那样就把阴影朝向了中心。这让我想起了一种80年代Sunrises的老风格,只是现在有了一个适应时代的外观。每一个人都该穿穿哥特萝莉装,虽然在LB的主页上除了女主角小毬,其他都不,这有点令人讨厌。

在我开始前,就读了一点故事的梗概后的理解,这故事看上去设定了一个通常的Key式悲剧(关键字是“看上去设定了”)。Little Buster这个团队的人们给予了主角在他过去的悲剧事件发生后于人生中寻找幸福的可能。然而,我现在打赌这剧情会以一系列的事件或其他什么来在Little Buster这个团体被拆散这件事上做足文章。另外,女主角看上去是很明显的一个能成为给男主角的生活带来温暖的某个人的选择,但是她只能被一辆半拖车在交通事故中撞到,并且让男主角再次被命运击倒。

像富野由悠季已经为他如何处理被创造的角色们的这种方式树立了声誉。Key社为了塑造角色而让他们遭受苦难。Little Busters会不会成为Key社的倒A钢弹流,改变角色的塑造模式。这就看麻枝准了。

个人而言,我认为Key社的这种游戏已经过气了。在这游戏中,角色们面对不幸,我们同情他们,我们为他们哭泣,他们在不幸中成长,最终越过它,我们因此感到愉悦。一两个死亡是很酷,但是如果如此,不再有车祸,疾病,她就真的成了动物公仔了(我这里理解是如果为了死亡而制作死亡,那么角色就不鲜活,而成了死掉的公仔。)。8年过去了,我认为Key社需要重新定义它自己的形象,就像1999年它在类型这一块重新定义了自身形象。
————————————arcadeplayer987————————————
引用
Quote:
Originally Posted by Tangowr
Learn the language, or learn that the game isn't marketed toward a english market.

我最好离开游戏而不是学习语言,那更简单因为学习语言将会花很多时间。
————————————genryou————————————
引用
Quote:
Originally Posted by arcadeplayer987
I better quit the game than to learn the language.It's more easy because it will take a long time to learn it.

你必须知道90%的Key社游戏是日文的。

哈哈哈……这游戏看起来有前途,或许未来我们能看到它被改编成动画。
————————————Shinova——————————————
引用
Quote:
Originally Posted by arcadeplayer987
I better quit the game than to learn the language.It's more easy because it will take a long time to learn it.

事实上我会一边学语言一边玩游戏,因为这个和其他相似的游戏都同时含有书面日语和日文口语,这将是很好的学习语言的听读材料。此外你也能在同一时间得到愉悦。

记住,学习不总是只有书和长而无聊的学习时间。如果越来越多的教育机构认识到这点就好了。
————————————justsomeguy————————————
看上去是一款来自Key社的有趣的游戏。我猜想最终的本体会是惯有的高质量,我一直等着他们来宣布这游戏的动画剧集(你知道,这是不可避免的)。
————————————Kaioshin_Sama————————————
引用
Quote:
Originally Posted by justsomeguy
Looks like an interesting game from Key. Assuming that the final product has the usual high quality, I'll be waiting for them to announce the anime series (you know it's inevitable).

等等,在CLANNAD之后,他们还必须做星之梦(东印做剧场版,京都动画做TV剧集),然后才是Little Busters的剧场和TV剧集。
————————————Leo_Otaku————————————
引用
Originally Posted by Kaioshin_Sama
Like slasher movies I want to start calling the deaths, but I'll leave that for tomorrow. Yes though the art is substantially better ……………………

Clannad已经有新级别的故事了,你说的事像是只建立在KANON上。

就作画来说,它是从1998年开始发展的(算上ONE),所以很明显画面将会更好。现在的设计不同以往,因为Na-Ga参与了一部分设计,不像KANON,CLANNAD和AIR,樋上负责了全部。

这游戏在许多方面也会有明显的不同。因为这是一款全年龄游戏,但是看起来似乎也能用H场景来代替那些全年龄的内容。
引用
Quote:
Originally Posted by Kaioshin_Sama
Now hold on, after Clannad, they still have to do Planetarian (Toei does the Movie and Kyoto Animation the TV Series) and THEN comes Little Busters the Movie and TV Series.

不出什么问题的话,智代After将在Little Busters之前。

————————————————————

全译文完……

级别: 侠客
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只看该作者 5楼 发表于: 2007-06-28
引用
最初由 大菠萝12 发布


乌木……这是俺预定的LB推广的前奏曲……要参加圣战组的报名啊……


在这个区招组员很难.......不过话说回来,这个从名字看来丝毫不知道要做什么的“圣战组”是干嘛的?
级别: 精灵王
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只看该作者 6楼 发表于: 2007-06-28
引用
最初由 hikari520 发布


在这个区招组员很难.......不过话说回来,这个从名字看来丝毫不知道要做什么的“圣战组”是干嘛的?


成为大菠萝党的圣战者,worship 大菠萝神,推倒宝马,战翻支部,有爱地求LB机译+脑内补完输出人员。727绝地大反击……LB是神作,没有之一……

啊……听Little Busters两百五十遍,果然脑子不清楚了……

级别: 精灵王
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只看该作者 7楼 发表于: 2007-07-03
[727圣战组][EAC]Little Busters![Booklet incl.][APE&MP3]


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CD (2007/5/25)
ディスク枚数: 1
フォーマット: Maxi
レーベル: ポニーキャニオン
ASIN: B000P6XU2Y



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ASIN: B000P5RURQ
発売日: 2007/5/25

商品の説明

紹介(「丸紅インフォテック」データベースより)
「リトルバスターズ!」オープニングテーマ「Little Busters!」を収録したマキシシングル。ボーカリストにRitaを迎え、麻枝准・折戸伸治作曲の「Little Busters!」「遥か彼方」「Alicemagic」の全3曲を収録。
収録曲は、01.Little Busters!(作詞:麻枝准/作曲:麻枝准/編曲:中沢伴行・尾崎武士(I've))、02.遥か彼方(作詞:麻枝准/作曲:麻枝准/編曲:Manack)、03.Alicemagic(作詞:都乃河勇人/作曲:折戸伸治/編曲:MintJam)、04.Little Busters! -off vocal-、05.遥か彼方 -off vocal-、06.Alicemagic -off vocal-。

商品紹介
KEY新作「リトルバスターズ!」オープニングテーマ「Little Busters!」が先行発売!ボーカリストにRitaを迎え、麻枝准・折戸伸治作曲の「Little Busters!」「遥か彼方」「Alicemagic」の全3曲を収録。

种子文件:
[727圣战组][EAC]Little Busters!(ape+cue)[Booklet incl.]

http://bt.popgo.net/down/down.php?hash=e1b8c44ba1e9c070294c7706100e9a0a38392e8d

ED链接:
[727圣战组][EAC]Little Busters!(ape+cue)[Booklet incl.]

ed2k://|file|[EAC]Little%20Busters!(ape+cue)[Booklet%20incl.].rar|202359498|5D6FB74C5F5F593C9B03C5AD130A34AC|h=K2C6BL6ACPNQJIG3NYSXDEYTXUQ2QX76|/

种子文件:
[727圣战组][MP3]Little Busters![Booklet incl.]

http://bt.popgo.net/down/down.php?hash=d08f539b08a3f525d9abfd94f30794710b053f40

ED链接:
[727圣战组][MP3]Little Busters![Booklet incl.]

ed2k://|file|[MP3]Little%20Busters![Booklet%20incl.].rar|72109637|F74C88063A59971F515FCF850DD74A47|h=HMC466BANDLAG6SS7B25JM2IPYVM2WC2|/

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只看该作者 8楼 发表于: 2007-07-04
有沒有原貼地址
级别: 侠客
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只看该作者 9楼 发表于: 2007-07-04
727要扫的雷太多了。。。><
LB...等率先爬到坑底的有爱人士做报告再说。
话说此物有5G大。。。
级别: 精灵王
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只看该作者 10楼 发表于: 2007-07-04
Litter Busters! Booklet MAXI and KSL Ver.

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只看该作者 11楼 发表于: 2007-07-04
引用
最初由 大菠萝12 发布


那就入限定……

我便是那白食党。。。:cool:

支持一下菠萝酱,把这楼建成LB专楼吧,到时候就来这楼看扫雷报告。

老实说KFC里的评论不怎么客观
级别: 精灵王
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只看该作者 12楼 发表于: 2007-07-04
引用
最初由 bsnxu 发布

我便是那白食党。。。:cool:

支持一下菠萝酱,把这楼建成LB专楼吧,到时候就来这楼看扫雷报告。

老实说KFC里的评论不怎么客观


恩,说来,谁能告诉我如何在顶楼放链接,然后超链到10楼啊,15楼啊之类。

老外的LB关,我想只当一部分放在二楼,主楼作整理用。

相比KFC,老外显然有爱的多,讨论战斗模式的热情大于剧情,对新作画风也是赞誉有加。

不过为什么要把LB和EROGA联系在一起呢?

另:今日更新一段,两老外发帖不打标点,语法也有错误,翻起来好是花了一番力气,对不对不敢保证,大致意思应该都表达出来了……

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只看该作者 13楼 发表于: 2007-07-06
盖专楼...砖不够呢....我来添个火星图好了



让人津津乐道的战斗系统,在我看来就像是大魔王在引退前做的一次冒险...

双刃剑啊双刃剑.......
级别: 超级版主
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2002-04-25
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只看该作者 14楼 发表于: 2007-07-06
换了500G的HD,随便来

上次CLANNAD发的时候,记得还没现在这么扯,时代果然时代在前进么.

入AIR和KANON的时候,自娱自乐真好,起码耳根子清净,没现在这么吵.
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